Ray Yuen - Work by Company {xs}
Ray Yuen - Work by Company {sm}
Ray Yuen - Work by Company {md}
Ray Yuen - Work by Company {lg}
Ray Yuen - Work by Company {xl}
Ray Yuen - Work by Company {xxl}

Work by Company18

Salesforce

I work on a small team to create event branding for Salesforce kickoffs, producing large-scale assets like character cut-outs, banners, and displays. I also help design and roll out brand characters for Dreamforce, creating illustrations, stickers, and plush concepts while supporting internal teams. Additionally, I contribute to style guides and the evolution of the Agentforce design system.
Salesforce Events
Salesforce Events

Evolving Event Branding with Storytelling and Character Strategy

Presentations
Presentations

Transforming Ideas into Clear and Impactful Visuals

Quantcast

Led a marketing design team responsible for overseeing our brand and website systems, ensuring consistent branding across all touchpoints. Provided support to sales, marketing, and product teams to launch products, facilitate support initiatives, create collateral, and execute digital marketing efforts.
Quantcast Growth
Quantcast Growth

Growing the self-serve customer base through A/B experiments and digital marketing

Quantcast Brand System
Quantcast Brand System

Building a Cohesive and Recognizable Adtech Brand

quantcast.com
quantcast.com

Enhancing the Website Experience and Driving Engagement

Presentations
Presentations

Transforming Ideas into Clear and Impactful Visuals

Quantcast Academy
Quantcast Academy

Designing Engaging Courses for Digital Ad Education

Quantcast Casino Night
Quantcast Casino Night

Reintroducing our customers to in-person events at a lively casino‑themed Party

Quantcast Cookieless Campaign
Quantcast Cookieless Campaign

A brand campaign inspired by Pop Art imperfections

Quantcast Insights
Quantcast Insights

Enabling industry and seasonal sales by visualizing rich Quantcast audience data

Nextlesson

I oversaw marketing and product design at NextLesson. Managed the team of freelance designers, built the brand and illustration system, and produced over 1,950 lesson thumbnails for the education marketplace. Launched an interactive version of our lessons, a tool to gauge student interest in topics, and more intuitive way to filter our lessons.
InterestID
InterestID

Interests "Tinder": Building a tool to gauge student's interest on topics featured in lessons

NextLesson Covers
NextLesson Covers

Creation of covers, design patterns, and templates for online educational lessons

NextLesson Illustration System
NextLesson Illustration System

Creating a Scalable and Unique Brand Style

The Pokémon Company International

Working with the creative director, I ensured brand consistency across various touch-points. Collaborating with Marketing, Licensing, Publishing, and E-commerce teams to support product (video game, TV, movie) launches, we built and refined design, creative, and collateral.
Pokémon Exhibits
Pokémon Exhibits

The design and production of assets for Pokemon licensing trade shows

Pokémon Trade Shows
Pokémon Trade Shows

Design, Marketing, and production of assets for large events

Pokémon Pocket Pokédex
Pokémon Pocket Pokédex

Developing an intuitive design and layout for a 400+ page game guide undertaken in-house

Museyon Guides

Working in collaboration with editors and photographers, I produced six 300+ page guide books. Responsible for art direction, design, layout, and print production of travel guides.
Chronicles Book Series
Chronicles Book Series

Designing the visual framework for a travel guide book series

City Style
City Style

Design and layout of a book focused on global fashion centers