This was a game concept we explored on the idea of mixing things together. We never did figure out the best way to execute or make it fun in a free-to-play environment (where all the games were headed at the time on iOS). We also didn't have a developer at the time to actually test game ideas with so it was all a lot of speculation on what would and wouldn't work.
In the end, we never were able to fully realize the game we wanted to make but I got a lot of great artwork out of it!
I mean, did you see that honey bear house?